Once you have the Thunder Hollow, take this tornado to an alternate path. Shade - On the path to the Maker’s Forge, keep an eye out for a tornado on the side of the path.In this room, crawl beneath the train near where you enter, and you'll end up in a giant cave with two bomb-spider mini-bosses. Juggernaut - In the Nether, you'll eventually come into a room that's nearly pitch black.
You can equip a unique Enhancement to each of Fury's weapons, and they can be slotted in and out however often you like. Some of them simply have to be purchased, while others are nested away in secret locations. We've found 12 unique enhancements so far. For instance, the Juggernaut Enhancement both increases physical damage dealt as well as reducing physical damage taken - a perfect choice for Fury's Whip to be honest. Weapon Enhancement give two types of passive buffs, usually related. Rejuvenation and Invigoration Core Locationsĭarksiders III - Weapon Enhancement Locations.
In order to max the best possible enhancement of any given type, you'll need to find the buff itself, a handful of Angelic and Demonic Relics, and finally an Essence of Chosen to unlock each upgrade to its fullest extent.Ĭheck out our other guides for Darksiders III: New to Darksiders III, however is the ability to upgrade enhancements. While several components of Weapon crafting in Darksiders III are clearly borrowed from Dark Souls, the Enhancement system is actually carried over from the original game.